We support Bedrock!

Through the use of a set of plugins called Geyser & Floodgate, we allow bedrock players to join & if both Bedrock & Java copies are owned, use their linked Java account on our server to play as the same user! Try it out!

To join from Switch, PlayStation, or Xbox, you’ll need to add “Livecraft9255” to your friends list. Once you do this, you’ll be able to join Livecraft by joining a cross platform friend’s world.

What’s New: Week 517

Saw my old “What’s New” weekly-ish posts and decided to see how many weeks it’s been since then. 517 weeks! We’re old.

I’m introducing a new page which will be coming soon, with the goal of documenting available commands, what they do, and who has access to them. This will include Livecraft-specific features, such as the poke command.

Update: I’ve launched those pages! They can be accessed by expanding the About category, or by clicking one of the links below:

Livecraft Archives!

We’ve added a section to the site for archives from Livecraft’s history. You’ll be able to find world downloads, old content, and more to come on this page. You can visit https://www.livecraft.net/livecraft-archives to see the content available. If you’d like to make any suggestions, have anything to contribute, or want to comment, please reach out by leaving a comment on the page, this post, or on Discord.

Back at it again!

Livecraft, after a long time offline, has come back! No, this isn’t an April fool’s joke — it’s the real deal. Our server is now hosted by Server.pro, and our website is powered by WordPress. To help with hosting costs, you can make a donation here.

Apologies for the downtime

If you have been experiencing difficulty connecting the last few days, it was due to some issues related to the router provided by my cable company. Luckily, I’ve upgraded, and now have a dedicated router which should work much better. All connectivity issues should be resolved; Livecraft is also now configured to automatically update its own DNS host information, which means that if Livecraft’s IP changes, the domain is always accessible.

Have fun!

Now 1.8 ready!

Hey guys, just a quick update, the server is now 1.8 compatible. All 1.8 features should be working perfectly, but there were some issues updating, so tell a staff member if you have issues.

Have fun!
– Jonathan Alfonso (alfonsojon)

Cube World!

Hey guys, I’m rather excited to bring some news to you who may or may not be aware of a game called Cube World. It is a fantastic game that is currently in alpha, but is a very feature-filled and stable role-playing game. Due to my recent interest in this game, I’ve decided that I will hopefully be hosting a Cube World Livecraft server. No worries, however; I will never replace the Minecraft side of things, so no need to worry about the two servers conflicting. For those interested, this game is experimental and currently in alpha, so the future of this server will not be concrete.

Note: The server is not online 24/7 and will only be online when it is ready (when I get an init.d script working).

For more information about Cube World, click here.

Regards,
Jonathan Alfonso (alfonsojon)

[Important] Livecraft is back online

I’m glad to say that Livecraft is back online. The move to Wisconsin was a fairly smooth one, and nothing was damaged during the move. Hope to see you back on Livecraft soon!

Regards,
Jonathan Alfonso (alfonsojon)

UUID Plugin Checklist

Livecraft is currently operating using Minecraft 1.7.5 server software that has been modified to support Minecraft versions 1.7.2 to 1.7.9. Although it works well, this is far from optimal as the new Minecraft versions (1.7.9 and 1.7.10) support name changing. Most plugins must be updated, meaning it is a very large update on the server side of things, resulting in many things that can prevent the update. A checklist will be provided here for what is currently working under 1.7.10 and what still needs to be updated.

At the current moment, name changing is NOT SUPPORTED. You WILL lose player data if you change your username, and the server WILL TREAT YOU AS A NEW PLAYER. In the event Mojang allows name changing in the near future, you accept this risk and the potential loss of data that goes along with it.


UUID-Ready:

  • Spigot for 1.7.10
  • CompatNoCheatPlus
  • [ # ] Craftbook
  • [ # ] LWC
  • MCBans
  • NoCheatPlus
  • Prism
  • ProtocolLib
  • Vanish
  • WorldEdit
  • [ # ] WorldGuard

[CLEAR] Not dependent upon UUID:

  • [ ? ] MotdManager
  • NCore
  • NTheEndAgain
  • Poke
  • [ ? ] SignEditor
  • WorldEdit

[BREAKING] Not UUID ready:

  • Essentials
  • mcMMO
  • [ x ] Multiverse

[NON-BREAKING] Not UUID ready:

  • GAListener
  • NoOp
  • TagAPI
  • Votifier

Status information:
[ ! ] = Unstable.
[ # ] = Version specific (1.7.8+ ONLY)
[ ? ] = Most likely to be replaced by an alternative
[ x ] = Most likely to be removed